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Rotate body control without affecting legs!?



I’m very new to mGear, but I was wondering if it’s possible to create a rig where the forward rotation of the body control doesn’t affect the legs!? I’ve attached an image to explain better. Currently when rotating the body control it affects the legs. How would I set it up so that doesn’t happen!?

Many thanks for your help…




Hi Paul,

It should be as simple as adding another root control for your spine, that the hips and legs are not parented under. You could use a Control_01 component for that.


Hi Chris,

Apologies for the late reply. Thanks for your suggestion. That did the trick! Many thanks… I’m slowly but surely learning :slight_smile: