Hi, is there a way to scale the spine but have IK controls stay in place?
I want to have some sort of control to breathe or pulsate the spine.
Hi, is there a way to scale the spine but have IK controls stay in place?
I want to have some sort of control to breathe or pulsate the spine.
One way to achieve it is adding a “control_01” as child of “spine_eff” with joint option checked. Then you’ll have an extra joint to paint chest skin weights and use its control to scale independent from spine_ctrl.
Hmm, I added a control on the spine joint, parented it under spine joint. It seems to be working fine but I also want that control/joint to follow the squash and stretch behavior. Tried making connections but no matter what I do, couldn’t make the scale of that added joint match the spine joint. Any tips?