Website Youtube GitHub

mGear Framework Forum

Sharing my components

Hi there.

I will share my components. documentation not done but it should work.


  • Neck

    • Switchable Head rotation space
    • Neck follows the head’s rotation
  • Spine

    • modified version of spine_ik_02
    • has Non-hierarchical rotation FK
    • can spcify fk/joint positions (useful for workflow that has skeleton convention)

Cheers,
takayoshi

12 Likes

@yamahigashi Thanks for sharing it!!! :smiley:

Hi Takayoshi!

Thank you for sharing those nice components!!!

I tried the neck one and I can’t make the head following anything, not even the neck, self or any other space set in the head reference array. Neck rate does nothing also. Is there anything am I missing out?

Cheers.

ooh!! I found out the issue! Having the Use Exprespy ticked on seems to somehow not built it right, turned off and did work fine! Sorted!! 8-D

Cheers!

Hi Milio,
That option relies on the other plugin called exprespy, python script based node construction kit like SOuP but good at speed https://github.com/ryusas/maya_exprespy
However, “script based node” means for development purpose, its recommended to turn it off. If off, a normal node-based rig will be built.

Thanks for your attention, cheers

1 Like

Thanks for this! Just grabbed your latest components & really love the back rig. Seems great!

One question I had for the neck - do you have any plans to add more joints? the default behavior is great in terms of blending between the head & spine, but it would be great to be able to add a few more joints in there to help with the deformations.

Cheers,
Jason

@yamahigashi btw: I am thinking to add your componets in the next release. Is it OK for you?

1 Like

@Jason_Schleifer You’re welcome, I have no plans to do so at the moment. but I’ll give it a try if I can find the time to do it.
@Miquel That’s great! Of course OK

1 Like