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Space Switch / Ref for Spline IK Controls?

I’m working on a character with a ponytail where the idea is to pin controls to parts of the body where the chain would slide (such as the clavicle).

This is available on the arm and leg components in the form of “elbow/knee” pinning, but is there a way to add an IK Ref to an arbitrary IK control after it is built such as the IK controls for a spline chain? Even better if it could utilize the mGear Viewport Menu to adjust it between root/pin.

Hi @scofrona

This is something that can be implemented (I did it in the past for a client) But is not in the public components :sweat_smile:

I have opened a ticket to implement it in the public components. But not sure when it will be ready