I’m working on a character with a ponytail where the idea is to pin controls to parts of the body where the chain would slide (such as the clavicle).
This is available on the arm and leg components in the form of “elbow/knee” pinning, but is there a way to add an IK Ref to an arbitrary IK control after it is built such as the IK controls for a spline chain? Even better if it could utilize the mGear Viewport Menu to adjust it between root/pin.