Home Website Youtube GitHub

ueGear 1.0: mgear rig to control rig ik referencing issue

Hi.

I can successfully import an mgear rig into unreal engine using the new ueGear plugin, both of the IK and FK structures being functional in the unreal control rig. However, if I’ve set a component to follow an IK REFERENCE, it won’t work in the control rig. The controller will not follow the reference controller it’s supposed to follow. Is this normal? Has anyone else tested this?

Thank you!