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Uegear cannot create control rig properly

I am trying the new releases of mgear and uegear and I cannot get uegear to create a control rig for me. I am using the mannequin template, just moved some components around, and I am getting errors when trying to create the Control Rig:
Error: [get_driven_joints] Bone ‘pinky_01_l’ could not be found using the following key <Struct ‘RigElementKey’ (0x0000047ABFB4D1B0) {type: Bone, name: “pinky_01_l”}>
and so on.

Might there be something wrong with the rig?

I think it would be useful to have an example maya scene along with the release that we know works so it serves as a solid starting point for these tests.

Thanks!!

@diego
I will check that ASAP.