Hi! If I create IK arm in my rig, the rotation of the main IK control is not (0,0,0) by default:
this is quite inconvenient
Is there a way to zero-out default rotation value?
Also, if you will turn on “gimbal” in rotation tool, the rotation seems very weird. While is ok in “object” mode, in Gimbal it’s not straight which leads to some animation artifacts.
Gimbal:
Object:
Is there any way to fix those issues?