Recently, I came across a problem when I updated my rig and asked the animator to reload it. At first, everything was fine, but the animator couldn’t reopen the file after saving and closing it. Maya freezes at 100% loading and won’t go any further. I asked Claude about it, and it mentioned that reference blocks, reference edits, or PHL could be causing this issue.
I have no idea how to fix it. The only workaround I know is to save the animation data through Studio Library to prevent the issue. But even when I ask animators to do this, the new file they transfer the animation data into sometimes still can’t be opened.
Has anyone experienced this and found a solution?