Hello,
Right, so its the latest one, “mgear_3.0.4” and i use maya2018, I put the files from the rar file in mgear folder in the maya script folder,i then copy the module file to my module folder:
C:\Users\Calle\Documents\maya\modules
And inserted the path of where the mgear folder is:
+ MAYAVERSION:2018 PLATFORM:win64 mGear 3.0 ./platforms/2018/windows/x64
**scripts: **
C:/Users/Calle/Documents/maya/scripts/mgear/scripts
I also made sure the enviroment file had the path to the module folder like the installation video instructed me to do:
MAYA_MODULE_PATH=C:/Users/Calle/Documents/maya/modules
Here is the full script message from opeing maya to the last line after i press “biped template” in the menu, mgear>Shifter>Guide Template Samples>Biped Template:
file -f -new;
**// Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/rememberViewportSettings.mel line 29: Active stereo does not work with Aero enabled. Active stereo has been disabled. // **
**// untitled // **
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout “Maya Classic”;
**# pymel.core : Updating pymel with pre-loaded plugins: deformerEvaluator, GPUBuiltInDeformer, renderSetup # **
**# Error: You need the mgear_solvers plugin! # **
// Initializing V-Ray for Maya
** // **
evalDeferred “shaderBallRendererMenuUpdate”;
VRayVolumeGridInit();
**// Warning: file: C:\Users\Calle\Documents\maya\2018\prefs\filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute ‘aiImage.filename’ is invalid or is not designated ‘usedAsFilename’. // **
**// Warning: file: C:\Users\Calle\Documents\maya\2018\prefs\filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute ‘aiStandIn.dso’ is invalid or is not designated ‘usedAsFilename’. // **
**// Warning: file: C:\Users\Calle\Documents\maya\2018\prefs\filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute ‘aiVolume.filename’ is invalid or is not designated ‘usedAsFilename’. // **
updateRenderOverride;
updateRendererUI;
**// Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/others/supportRenderers.mel line 64: The renderer “arnold” used by this scene, is not currently available. The “mayaSoftware” renderer will be used instead. // **
0.50877103212 time elapsed running draw_guide
# Error: RuntimeError: file C:\Users\Calle\Documents\maya\scripts\mgear\scripts\mgear\core\utils.py line 223: Unable to create/find dependency node. #
One thing i notice is that it tells me it didnt load some solver plugins:
# Error: You need the mgear_solvers plugin! #
Not sure what i’m doing wrong.
Thanks