Hello,
Usually on rigs there are an attribute called “isolate” or “global” that simply just orients the Fk control to either the parent control or to the Main control/world control.
You usually get this on the head, arms and legs so you don’t need to counter animate those controls from what the body is doing, and you are able blend smoothly between them.
Is this somehow possible within Mgear or is this something i need to setup manully after the rig is generated?
Thanks for a great tool!