Adding more context since ticket has already been created in github.
mgear 5.0.7, Maya 2022
Steps:
Create Chain_02 component. duplicate using Shifter; offset Y and rotate Y by some degrees. no other setting changes.
Non 90 degree increments have extra transforms in built skeleton
Some more testing. Extra transforms seem to get built when the Root object’s rotation is not at 90 degree increment. The chains are created with X as primary axis. and rotated around Y or Z axis will create extra transforms.
Non-uniform scaling in the guide does not create extra transforms.
Extra tranforms will occur one or more of the of the following happens
Root has non-90 increment rotation in secondary and tertiary axis
First segment in the guide has offset in secondary and tertiary axis, affects rotation of the Root
No rotation on the Root, but Blade offset to non-90 degree increments
Rotation on the root and Blade offset do not total to 90 degree increments