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Can Shifter generate custom Maya selection sets?

I seem to recall reading somewhere that Shifter can generate user-defined Maya selection sets at the rig build step… is that true? I’d like to be able to create selection sets for fingers, arms, legs, and various other custom sets of my choosing. Is this possible using Shifter, or is it something that needs to be scripted as a post action?

Thanks.

Hi @AC10
Just define the name of the set in the custom controllers group option for each component. For example “finger” and shifter will group all the controls of this components under the “finger” sub-set under controllers_grp

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