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Could Someone Give me Advice for Custom Rigging Modules in mGear?

Hello there, :wave:

I am new to mGear and am really impressed with how versatile and efficient it is for rigging in Maya. I have been exploring the pre-built components like Shifter and the other default modules, but I have hit a point where I need to create custom modules to meet some specific rigging needs for my project.

I am working on a stylized character that has unique proportions and some complex secondary motion requirements. While I have managed to adapt some of the default components; they do not quite give me the flexibility I need for certain areas, especially around the shoulders and the spine.

I am considering building custom rigging modules, but I am unsure about the best workflow or practices to approach this within the mGear framework.

What is the best starting point for creating custom components? Are there specific templates or examples you would recommend studying first? How do you usually debug issues with custom modules not behaving as expected? :thinking:

Also, I have gone through this post; http://forum.mgear-framework.com/t/need-help-with-rigging-a-complex-character-machine-learning which definitely helped me out a lot.

Thanks in advance for your help and assistance. :innocent:

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If I recall correctly, I think I have recorded some overview video for the youtube channel long time ago.
But I need to create better documentation for developers :sweat_smile:

If you could describe, or illustrate, or show your troubles, some people might be able to give you alternative suggestions.

Custom components is one solution. But you haven’t really explained the problem in detail yet. Or what kind of customization you are considering.

I’m glad that one thread helped. But if you do choose to explore customizing components, you might find more in this search: Search results for 'custom component' - mGear Framework Forum

The correct term you want for Shifter is “components”, not modules. Modules would be referring to the Python modules in the framework.