Hello mGear community,
I’m currently working on a project that involves rigging a character with some intricate requirements, and I could really use some guidance from the experts in this community.
The character I’m rigging has multiple limbs and non-standard anatomy, which is proving to be quite challenging for me. I’ve been able to rig simpler characters before, but this one is pushing my skills to the limit.
- Specifically, I’m struggling with
- Managing the rig for multiple limbs
- Dealing with non-standard anatomy
- Creating a facial rig for nuanced expressions
I also check this Rigging Spherical Eyes with Just a skinCluster and Sin and Cosalteryx But I have not found any solution.
If anyone in the community has experience with rigging complex characters or can offer any advice, tutorials, or resources, I would greatly appreciate your help. Any insights or tips would be incredibly valuable to me right now.
Thank you all in advance!