Got a character that starts with its elbows downwards. Think 2d character.
When moving the wrist controller upwards the twist joint flips.
Any setting I’m missing or is the build missing some code for starting positions?
Got a character that starts with its elbows downwards. Think 2d character.
When moving the wrist controller upwards the twist joint flips.
Any setting I’m missing or is the build missing some code for starting positions?