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Dynamic Tail With mGear

Is it possible to use dynamics (nHair) for the tail, on top of the mGear setup?
How can I set this up?

Do you need collisions, or just some jiggle/follow-through/overlap? If just jiggle/overlap, are you aware of the spring chain component?

I’m looking for overlaps/follow-through. I’ve tried the spring chain component but it’s not giving me the result I’m looking for, I need something more realistic like the nHair simulation and was wondering if I can implement it on top of mGear?
Something like this tutorial- https://youtu.be/2iz_g8rij-k?t=1068