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Epic_Arm_01 Vs Epic_Arm_02

Would anyone be able to tell me the main difference between these 2?
(i mean same thing for the legs as well i just upgraded from 4.09 and these weren’t there)

The version 2 is using Maya spline solver for the roll and bendy arms. That will make the joint to point to the next one
version 1 is using mGear roll spline solver, it should be faster performance but joints are aling to the curve tangent and dont point to the next joint.
Also the bendy arm system is different