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EPIC_leg_02 bugs

[mgear 4.2.0]
Hello ! On EPIC_leg_02, there is some issues :

  • leg_roundness doesn’t works in channel control
  • leg_roll doesn’t works in channel control
  • the default value of leg_maxstretch is at 100 when creating the component, instead of 1
  • there is some jointOrients values on all joints of the second part of the leg:

I checked on EPIC_arm_02 and everything is working perfectrly except arm_roundness. No parasistic values on joint orients, and roll works nicely.
Thank you in advance for the fixes :slight_smile: