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Facial rigger (mouth)

I had never used mGear for facial rigging before but after seeing that quick demo on Linkedin today, I decided to give it a go.

https://www.linkedin.com/posts/griffinanimation_maya-mgear-rigging-activity-7432806899118563329-mxjN?utm_source=share&utm_medium=member_desktop&rcm=ACoAAAAETLUBKgfxnQmeRNeS-jRTOpXXPOlyaTk

Ryan Griffing, the author of the article. mentions there are issue with mGear with the Pymel change so he injects some bits of code in the process.

I decided to finally give it a go and see what this is all about and man! It is fantastic! :slight_smile:

and in mGear 5.2.1 I didn’t even need to make the change like Ryan did.

Now I am wondering though. Why is [legacy] mentionned in the menu, is there a new version of the Facial Rigger I just can’t find?

ah, Ryan mentions he is using Maya 2026 though. My working test without additional code was done in Maya 2025.