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Fk/Ik spineribbon


#1

Hi All!

We have some issues with the spine component. Right now if I understand correctly the spine work with IK or FK. If you rotate the FK then the IK chest part does not follow.
Our animator requested an hibrid system. FK spine drive an IK (chest) spine - spineRibbon. Is there a way to setup similar spine in mGear?

Thanks!


#2

Have you tried using the spine_FK_01 component? It’s pretty much the reverse of the spine_iK_01 component with the Fk controls driving the iK controls.


#3

Thank You! This is what we need.