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foot_L0_0_jnt rotation ik fk diffenrent

Hello. I have a question about whether this is an bug or not.

After building the default biped template, if you switch the ik/fk of the foot, the rotation of foot_L0_0_jnt changes.



i used maya 2020.2 mgear 3.6

This seems to be caused by the foot guide not aligned.

There are 0.001 and 0.002 z-axis moves in the basic guide, but when I changed it to 0, the ik fk was adjusted.


Thanks @1114 for the heads up on this.
I am sorry I didn’t reply to your first post

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