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foot_L0_tip_ctl Not being centered based on Guide pose

I’m coming across this strange behaviour when i’m trying to generate a rig.

All i’m using is EPIC_Leg and the Epic_Foot guides.

In this image everything is “fine”

But the second i rotate the “foot” guide slightly down to better position everything with the characters foot. the big blue Circle controller for the “Foot_L0_tip_ctl” gets generated with an offset. its not centered at all.

the ONLY diffrence in the 2 screen shots is that i took the Whole “foot_L0_root” guide object and just rotated down a bit.

Am i doing something wrong?