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Foot Switch IK/FK doesn't match

Hello,
I noticed something a little annoying, :
Foot Switch IK/FK doesn’t match when you used
foot_L0_tip_ctl to rotate the foot.
I think it would be better if when you rotate foot_L0_tip_ctl it brings leg_L0_ik_ctl with it for now it rest on place.

Is there a way to have that kind of behavior ?
Thanks
Alex

Maybe just having the matching between Ik and FK working is enought for now. I think modifiying the behavior is really complex to do :slight_smile: thinking about it.