Hello, I’m encountering an error when importing a guide template. I’m currently using v4.0.9.
There are a few controls for which I purposely deleted their shape nodes. When I select all controls and extract the shapes, these controls are included under controllers_org as empty transforms, which is what I want, and they are included in the exported guide template. However, when the guide template is imported, Shifter throws the following error:
pymel.core.general.MayaNodeError: Maya Node does not exist (or is not unique)::
It appears Shifter skips creating a controlBuffer from the template that has no shapes, but then still looks for the controlBuffer transform in order to parent it under controllers_org. Could this behavior be corrected to create the controlBuffer transform whether or not it has shapes?