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Import Skin doesn't report errors even if it fails

Hello !
I report a bug where the skin importer of mgear doesn’t report any errors even if a bone doesn’t exists in the jSkin.
The skin won’t be created, but the script editors says “Imported skin for: myObj”
It should be nice to be warned like in mGear 4

Current mGear version : 5.0.7
Maya 2023

Thanks ! :blush: