@Miquel
Hi, Miquel.
I would like to report a possible issue I found with ik_fk_transfer.
The mGear version is “5.1.0”.
When converting FK animation to IK animation, if the Evaluation Mode is set to DG, the IK conversion for the legs completes correctly, but the arms show a positional offset after the conversion.
When the Evaluation Mode is set to Parallel, this positional offset does not occur.
Matching using ikFkMatch_with_namespace works correctly, but the issue occurs specifically when using ik_fk_transfer.
Since the problem does not occur when working in Parallel mode, it does not seem to be a critical issue, but I wanted to share this information just in case.
Thank you very much for your time.