Hi everyone! I was just trying to make my first rig with mGear, when I realized that I had issues doing what the tutorial was saying, I didn’t modeled the character myselft, I bought it from a Disney artist to make sure the topology and the model was the best possible, for me to only focus on learning the rigging part, let me clear my points:
- First of all, the jaw is doing weird deformations on the top of the head when I open it
- Second, and last, I don’t find the “eyeOver” in ngSkinTools for me to do the skinning
(Quick question related to that step of the tutorial; How should I do it since the eyes are closed? In the tutorial, the eyes are opened, but I have seen the " Rigging Making Of: ONI Thunder God’s Tale" on the Youtube channel, and there, the characters have their eyes closed too, so what would be the way of rigging them properly?)


