Home Website Youtube GitHub

Issues Following Tutorial

Hi everyone! I was just trying to make my first rig with mGear, when I realized that I had issues doing what the tutorial was saying, I didn’t modeled the character myselft, I bought it from a Disney artist to make sure the topology and the model was the best possible, for me to only focus on learning the rigging part, let me clear my points:

  • First of all, the jaw is doing weird deformations on the top of the head when I open it

  • Second, and last, I don’t find the “eyeOver” in ngSkinTools for me to do the skinning

(Quick question related to that step of the tutorial; How should I do it since the eyes are closed? In the tutorial, the eyes are opened, but I have seen the " Rigging Making Of: ONI Thunder God’s Tale" on the Youtube channel, and there, the characters have their eyes closed too, so what would be the way of rigging them properly?)

Here is what the skinning looks like:
Skinning_issue

And here is what I see in ngSkinTools:

I think the jaw joint skinning is affecting the upper part of the head

1 Like