When I build my arms, the joints do not follow the controls when animating.
I’ve used the “Game Biped Template” and the several of the arm templates “arm_2jnt_01, 02, 03, 04” and I am getting this same result.
I’ve built rigs before and was not having this issue.
The flipping seems random(?) and looks like it is happening on the joints from the elbow down.
Has anyone seen this? Any ideas what could be the cause?