Hi, I love the mgear Viewport Menu. But I think there is one small problem: it resets the rotation order always to xyz. F.i. my “arm_L0_fk0_ctl” has xzy by default. But the reset function switches it to xyz.
I’m not saying it’s a Viewport menu bug, because rotateOrder is not an editable attribute. But from the animators point of view, the reset doesn’t work properly. (And there’s no point in setting .ro to any value, because it always resets to xyz.)
(Btw. It also doesn’t reset attributes that are not keyable).
I`m using mGear 4.0.9 with Maya 2020.