I found a minor issue on the eye guide settings. The IK Reference Array is pointing to “eyesAim_C0_root”. This object doesn’t exist in the template. I think it should be “eyeslook_C0_root”. That seems to give the correct rig behaviour.
I also found that the eyeslook guide settings are pointing to “COG_C0_root” which doesn’t exist. I guess this should be “global_C0_root”…?