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Mirror FK controls don't work with animation layers

Hi, when adding fk controls to animation layers, then the context mirror option don’t work anymore. That’s not the case with IK controls though. Is this a known bug? Thanks.

To reproduce, open biped template, build it and add arms or legs FK controls to animation layer then try to mirror them.
Tried on both mGear4 and mGear5 and the they both have this issue.

Thanks for the feedback @Gabriel
I will check this ASAP.

Can you create a ticket on github? Thanks

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sure I’ll do that, thanks for the reply.
Regards,

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