hi
i builded a rig with the mouth_01 component, but the geo mouth is a bit open in neutral pose (is modelled open). so when moving the jaw up, then i never get a closed mouth…
i want the upperlip to stay a bit longer in place before the lowerlip hits it.
from the connections in the jaw ctl i see a lot of conditions, multiplyDivide, blend color nodes, but i dont know which condition/multdivide drives the upper lip to stay a bit longer in place…
any hints how to achive such a closed mouth after building?