I’m trying to automate the retargeting of mocap using maya HIK with mgear. It almost works except for when I try and set the current character with the hik tools:
from mgear.shifter import mocap_tools
#import fbx
importFBXSpecial(animaFiles[0])
#get start and end frames
start_frame = cmds.playbackOptions(q=1, min=1)
end_frame = cmds.playbackOptions(q=1, max=1)
zero_frame = start_frame-10
#set a tpose on the mocap source
cmds.currentTime(zero_frame)
for jnt in anim_jnts:
try:
cmds.setAttr(‘MOCAP:%s.rotate’%jnt, 0,0,0,type=‘double3’)
except:
pass
cmds.setAttr(‘MOCAP:%s.translate’%anim_jnts[0], 0,0,0, type=‘double3’)
#make hik for mocap skeleton
set_HumanIK(‘Mocap_HIK’, hik_info)
hikSetSource(‘Mocap_HIK’, 1)
mocap_tools.importSkeletonBiped()
mocap_tools.characterizeBiped()
#set current character
setCurrentCharacter(‘mGear_Mocap_interface’)
hikSetSource(‘mGear_Mocap_interface’, 2)
When I run the above code I get the error “Item not found: mGear_Mocap_interface” at the ‘set current character’ line. If I step through and run the code one line at a time it works fine.
This must have something to do with ui not updating. I’m not sure how to solve this or if I’m going about this the wrong way. Ultimately I’d like to run a batch script that will export several retargeted fbx files at once. This is the only step that doesn’t work.
Any ideas?
Noah