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Root motion transfer


how would you go about transfering root motion between say, the body ctl and the local (set as ref at world 0,0,0 ctl)?

i need to transfer RM back and forth in my project

Thank you

The most general way I know is to constrain a couple locators to your controls. (Alter the hierarchy of the locators to your new space if needed.)

Then bake the locators. Then delete anim on the controls and constrain the controls to the opposite locators. Then bake the controls.

There might be tools to help automate stuff like that, but that recipe should work for all sorts of cases.

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