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Scaling in one axis


#1

This might be an odd case, but I’m looking to scale a rig flat on one axis but still be able to animate it with mGear.

Initial tests show that a component like the leg rig, does not like this usage.

Has anyone dealt with a similar situation?


#2

one option is to not scale flat the rig but the geometry using a lattice. The control will offset, but is more controllable and the behaviour will be predictable


#3

Yeah, have thought about doing post geometry scaling, but would have liked for animators sanity to have the controls not offset. It’ll defo be our plan B.