This might be an odd case, but I’m looking to scale a rig flat on one axis but still be able to animate it with mGear.
Initial tests show that a component like the leg rig, does not like this usage.
Has anyone dealt with a similar situation?
This might be an odd case, but I’m looking to scale a rig flat on one axis but still be able to animate it with mGear.
Initial tests show that a component like the leg rig, does not like this usage.
Has anyone dealt with a similar situation?
one option is to not scale flat the rig but the geometry using a lattice. The control will offset, but is more controllable and the behaviour will be predictable
Yeah, have thought about doing post geometry scaling, but would have liked for animators sanity to have the controls not offset. It’ll defo be our plan B.