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Spine_IK_02 Right behaviour is different to Left


Last day, I was making a character Rig with it’s arm as spine to make a round Arm with no elbow.
Spine_IK_02 Component was fine,
but found Right-side had different joint Orientation inbetween to Left-side,
also had different behaviour to Left-side when I pulled spinePosition_ctl.

Hope it can be fixed, or have a breakthrough.

Hello @Ritaro

Never tried to use the spine that way. I will need to research that.
I have created a ticket https://github.com/mgear-dev/mgear4/issues/75

Thanks for thefeedback!