Hi everyone,
I am assigned to rig a worm that animators wants to be able to animate it with both IK and FK so I used spline_ik_01 component but the thing with that is I can’t make skinning look good in both IK and FK because of the roll solver I assume.
Is there a way to bypass the roll solver and use Maya’s default one on that existing rig? Or maybe there is an easier solution?