I’m implementing my own ‘connect’ method based off of connectRef2 (which is being used in multiple components), and noticed this weird line (line 1387 in ./shifter/component/__init__.py):
rgn = self.rig.findRelative(“return the global ctl”)
I’m guessing it will never find a node in the scene by that name , and the following line will never return False.
Just thought I’d bring this forward, in case it was overlooked. But maybe it’s meant to be like that, too, for some reason?