So here’s the thing, I made custom synoptic for an asset (made it using biped template). Everything works when I make a fresh rig from the Shifter (IK/FK blends perfectly and vice versa). Doesn’t work in a finished rig file for some reason. Everything has the same name, I didn’t change much, only added things in the hierarchy. Could this be the case for the issue?
EDIT: Found the issue -> “Optimize Scene Size” clears transforms and disables it. Is there a way to bring back those transforms to finished scene?