Dear Mgear team,
I’ve just found some problem with EPIC arms.
mid control on mirrored arm doesn’t work correctly
I dug deeper I found that U value in mgear_rollSplineKine might be causing the problem. I’m not sure :\ Though on extreme values (0 and 1) upper arm bone isn’t aiming at elbow. When I manually set U value on correctly working arm to extreme value it breaks similarly to mirrored, broken arm.
Thank you! <3