Hi !
I’m using mGear 3.6.0 on a Maya 2020.2. I started working on a rig and after some basic work (skin with NgSkinTool with custom nodes baked) I can’t open my animation scene anymore… It loads, freezes and instantly crash.
What’s strange is that I worked a few hours on this animation scene with this rig version before…
I found some answers about my interrogations here: http://forum.mgear-framework.com/t/crash-opening-scene-with-baked-controls/1531: Maya 2020.2 is not stable.
To test this I opened my scene in Maya 2018 and Maya 2019: the animation scene opens and loads the rig without errors…
I know that the problem comes from Maya but is there something mGear dev can do to prevent the 2020.2 instability ? I’m a student and the school don’t really want to rollback to 2019…