i’m doing a rig using Mgear as a base and then adding other setups ontop so this isn’t really about mgeqar performance but I still want pick your brains on the issue.
Whats strange in my case that the rig way faster in DG then in Paralell, if i just move the main control around i get 40fps DG which is great but i paralell i only get 20, does anyone have any ideas?
I have a bunch of follicle wich i now have replaced/in the process to change to the new maya rivet node. i also had over 500 constraints which i’m replacing with a “Offset parent matrix” connection.
i’m down to 300 constraints and most follicles are gone but Paralell its still as slow as before while DG is just getting faster. Is there anything in particular that parelell dosn’t like, any tips?
Side question, is there any way to have the target object not move when i do a Offset parent matrix? it pops away and i have to bring it back to the right position.