Simon and Will from Autodesk tweeted about how to temporarily turn custom pick-walking off. (The special hierarchy pick-walking from the controller tags that jumps between animation controls when you hit up, down, left and right.)
That pick-walking is very useful for animators, but it can be a pain for rigging when you want to select down into a shape node, or just move around the rig hierarchy, and not the animation hierarchy.
optionVar stores in your preferences, so it should only affect your computer, not any other animators. (Someone correct me if I’m wrong!)
import maya.cmds as cmds # globally disable custom pickwalking cmds.optionVar( iv=("ControllerPickWalking", 0)) # globally enable custom pickwalking cmds.optionVar( iv=("ControllerPickWalking", 1))