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Bug


Topic Replies Activity
arm_C0_fk0_ctl-Rotation has values 5 June 12, 2020
Export Guides broken in v3.6.0? 5 June 12, 2020
Leg_3jnt_01 - rotation 360 when blending with "leg_fullIK" attribute 6 May 29, 2020
Anim Picker - Code auto executed at startup 5 May 29, 2020
Underscore in Names 9 May 25, 2020
SDK controls lose mirroring 4 May 19, 2020
animPicker in maya 2020 display tiny menu buttons 3 May 13, 2020
Maya 2020 no open rig file 6 May 11, 2020
animPicker issue with Maya 2020 9 May 3, 2020
animPicker not loading - Maya 2019 / Win 10 9 March 20, 2020
Joints in wrong position - quadruped legs 4 March 5, 2020
Upv_ctl go's to mid_ctl when IK > FK > IK 7 March 2, 2020
Without ikRot control, IK/FK does not seem to work - 3.2.0 4 February 29, 2020
Eyes rig issue with corner joints 5 February 25, 2020
Time Editor strange behaviour 12 February 7, 2020
Arm_2jnt_04 wrist alignment flipping 1 February 4, 2020
Broken facial joints and shearing from spine stretch 3 December 9, 2019
Global scaling for "blend_leg_L0_0_jnt" and "blend_leg_R0_0_jnt" is incorrect 5 December 4, 2019
Eye rig does not work the right way when I scale the character 7 November 13, 2019
"arm_L0_fk2_ctl" and "leg_L0_fk2_ctl" do not work 4 November 9, 2019
Component Settings Menu Glitch 1 October 18, 2019
Component Name changing bug? 9 September 3, 2019
Leg_3jnt_01 upV Ref Array - unwanted world_ctl? 3.2.0 3 August 19, 2019
Arm_2jnt_04 and IK/FK switch in Synoptic 6 June 30, 2019
shifter.Rig.Duplicate 5 June 16, 2019
[Solved] Wrong axis on mirrored wrist 3 April 25, 2019
spine_S_shape_01 settings (mGear 3.1.1) 5 April 5, 2019
hTracking is backwards on right eye rig 2 April 5, 2019
Guides get named L0_L0 6 April 2, 2019
Foot Switch IK/FK doesn't match 2 March 25, 2019