arm_C0_fk0_ctl-Rotation has values
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5
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June 12, 2020
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Export Guides broken in v3.6.0?
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5
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June 12, 2020
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Leg_3jnt_01 - rotation 360 when blending with "leg_fullIK" attribute
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6
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May 29, 2020
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Anim Picker - Code auto executed at startup
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5
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May 29, 2020
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Underscore in Names
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9
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May 25, 2020
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SDK controls lose mirroring
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4
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May 19, 2020
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animPicker in maya 2020 display tiny menu buttons
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3
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May 13, 2020
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Maya 2020 no open rig file
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6
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May 11, 2020
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animPicker issue with Maya 2020
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9
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May 3, 2020
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animPicker not loading - Maya 2019 / Win 10
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9
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March 20, 2020
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Joints in wrong position - quadruped legs
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4
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March 5, 2020
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Upv_ctl go's to mid_ctl when IK > FK > IK
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7
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March 2, 2020
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Without ikRot control, IK/FK does not seem to work - 3.2.0
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4
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February 29, 2020
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Eyes rig issue with corner joints
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5
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February 25, 2020
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Time Editor strange behaviour
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12
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February 7, 2020
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Arm_2jnt_04 wrist alignment flipping
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1
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February 4, 2020
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Broken facial joints and shearing from spine stretch
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3
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December 9, 2019
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Global scaling for "blend_leg_L0_0_jnt" and "blend_leg_R0_0_jnt" is incorrect
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5
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December 4, 2019
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Eye rig does not work the right way when I scale the character
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7
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November 13, 2019
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"arm_L0_fk2_ctl" and "leg_L0_fk2_ctl" do not work
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4
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November 9, 2019
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Component Settings Menu Glitch
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1
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October 18, 2019
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Component Name changing bug?
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9
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September 3, 2019
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Leg_3jnt_01 upV Ref Array - unwanted world_ctl? 3.2.0
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3
|
August 19, 2019
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Arm_2jnt_04 and IK/FK switch in Synoptic
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6
|
June 30, 2019
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shifter.Rig.Duplicate
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5
|
June 16, 2019
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[Solved] Wrong axis on mirrored wrist
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3
|
April 25, 2019
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spine_S_shape_01 settings (mGear 3.1.1)
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5
|
April 5, 2019
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hTracking is backwards on right eye rig
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2
|
April 5, 2019
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Guides get named L0_L0
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6
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April 2, 2019
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Foot Switch IK/FK doesn't match
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2
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March 25, 2019
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