Welcome to mGear Forum
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6797
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June 6, 2017
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EPIC Metahuman Template Shoulder flipping
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1
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52
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April 12, 2024
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Leg_3jnt_01 issue
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4
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195
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April 9, 2024
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Renaming ik reference array attribute in viewport
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5
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127
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April 9, 2024
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Mirror behaviour broken 4.2.1
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0
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46
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March 21, 2024
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What component would you recommend for this neck?
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3
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122
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March 7, 2024
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Deleting the controller model causes deformation
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4
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89
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February 20, 2024
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Brow Rigger joints won't move
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1
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115
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February 11, 2024
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Mgear not installing
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1
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109
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February 11, 2024
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How do I reference mgear modules within my IDE
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0
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73
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February 4, 2024
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Control01 naming description problem
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4
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160
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January 12, 2024
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Mgear doesnt show in the top panel 2023 or 2024
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9
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578
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December 6, 2023
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Space change visibilty
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2
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112
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November 30, 2023
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Ik space highlight
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0
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109
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November 24, 2023
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Error in mocap right side
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0
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81
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November 19, 2023
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Simplyfing bone names
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4
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264
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November 1, 2023
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Metahuman mgear rig head not scaling properly
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0
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176
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October 13, 2023
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Animation from deformation joints back onto controllers
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2
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259
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October 11, 2023
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Is there a way I can toggle mGear right click menu?
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2
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231
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September 25, 2023
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Examples of components? Squash4Sides_01
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1
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140
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September 25, 2023
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UI controls appear on ground
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2
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178
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August 23, 2023
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Align IK control to world
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0
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159
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August 1, 2023
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Chinese language?
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1
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179
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July 26, 2023
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Adding new object in existing module through mGear
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4
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232
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July 21, 2023
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How to switch IK/FK in Anim Picker with mGear
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1
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217
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July 12, 2023
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mgear animpicker 追加方法
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2
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325
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July 12, 2023
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Rigbits interpolated transform
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0
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187
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June 20, 2023
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Quadraped Z-Up Template fail
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0
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173
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June 9, 2023
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The Fk mode rotates the controller in one axial direction but the joint will have two axial values1
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1
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262
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May 24, 2023
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How to get list of animation contolers
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0
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191
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May 10, 2023
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