Welcome to mGear Forum
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0
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7566
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June 6, 2017
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How to Change the Position of Twist Bones in EPIC_arm_02
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1
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191
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April 1, 2025
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Uegear cannot create control rig properly
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1
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65
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June 17, 2025
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Installing mGear 5.0.7 on Maya 2020
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3
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121
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June 17, 2025
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UEgear plugin not loading
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1
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91
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June 17, 2025
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PyMel vs PyMaya vs Cmds
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2
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194
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June 10, 2025
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Help needed to hype up mGear
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3
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177
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May 18, 2025
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Whip component joint orientation
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5
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275
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April 28, 2025
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Chain with IKFK matching and space switching
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0
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158
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March 26, 2025
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Uegear documentation / tutorials
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1
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264
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March 24, 2025
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/path/to/the/mgear/solvers/directory/
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2
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200
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March 18, 2025
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mGear in Maya 2025
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13
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5460
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January 28, 2025
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Mgear Rig controls not working
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4
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306
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January 4, 2025
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Lips rigger - corner ctls orientation issue
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7
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479
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December 18, 2024
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How to switch IK/FK in Anim Picker with mGear
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4
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1085
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November 21, 2024
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Vanilla Maya Components - Update?
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3
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407
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November 19, 2024
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Left hand IK not following Right hand properly
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5
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354
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November 14, 2024
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Epic Metahuman Snap
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1
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272
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October 17, 2024
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IK Foot Orientation at Bind Pose
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8
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1522
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October 14, 2024
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Connect ik/fk blending to a new arm
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0
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242
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October 10, 2024
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Renaming ik reference array attribute in viewport
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6
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612
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July 31, 2024
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Components parented under “leg_3jnt_01" have invisible controls due to being parented to a invisible joint
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0
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234
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July 30, 2024
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Mouth_01 orientation question
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0
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236
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July 29, 2024
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Would love some help installing the plugin
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4
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340
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July 28, 2024
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Mgear doesnt show in the top panel 2023 or 2024
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11
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1905
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July 18, 2024
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Build from skeleton X-up
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1
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275
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July 2, 2024
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Brow Rigger joints won't move
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2
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781
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June 28, 2024
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[Question] Rigging approach for cartoony unified eyemask using mGear
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0
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294
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May 31, 2024
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Leg_3jnt_01 breaks on build
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1
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529
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May 31, 2024
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Connect blendshapes from custom steps to the geo_root in facial rig
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2
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426
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May 26, 2024
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