Leg_3jnt_01 issue
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4
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890
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April 9, 2024
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Mirror behaviour broken 4.2.1
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0
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267
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March 21, 2024
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What component would you recommend for this neck?
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3
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501
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March 7, 2024
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Deleting the controller model causes deformation
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4
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356
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February 20, 2024
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Mgear not installing
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1
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1124
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February 11, 2024
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How do I reference mgear modules within my IDE
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0
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278
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February 4, 2024
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Control01 naming description problem
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4
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670
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January 12, 2024
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Space change visibilty
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2
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341
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November 30, 2023
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Ik space highlight
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0
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331
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November 24, 2023
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Simplyfing bone names
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4
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705
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November 1, 2023
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Metahuman mgear rig head not scaling properly
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0
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403
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October 13, 2023
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Animation from deformation joints back onto controllers
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2
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762
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October 11, 2023
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Is there a way I can toggle mGear right click menu?
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2
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694
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September 25, 2023
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Examples of components? Squash4Sides_01
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1
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378
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September 25, 2023
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UI controls appear on ground
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2
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415
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August 23, 2023
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Align IK control to world
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0
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445
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August 1, 2023
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Chinese language?
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1
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398
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July 26, 2023
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Adding new object in existing module through mGear
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4
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484
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July 21, 2023
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mgear animpicker 追加方法
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2
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812
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July 12, 2023
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Rigbits interpolated transform
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0
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413
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June 20, 2023
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Quadraped Z-Up Template fail
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0
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404
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June 9, 2023
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The Fk mode rotates the controller in one axial direction but the joint will have two axial values1
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1
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469
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May 24, 2023
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How to get list of animation contolers
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0
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312
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May 10, 2023
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Orienting the the arm when building in a tpose
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0
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515
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May 9, 2023
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Mgear 4.0 Python Documentation
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1
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1069
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May 4, 2023
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Advanced skeleton - Slider joints
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2
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718
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May 4, 2023
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Unable to mirror IK hand rotation on EPIC_arm component
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2
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700
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May 3, 2023
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How do I regenerate a controller
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11
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1023
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April 10, 2023
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Chain_IK with Squash and Stretch like Spine_IK?
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0
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424
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April 6, 2023
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How to not have controller auto hide and auto unhide when scrubbing timeline?
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1
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491
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April 5, 2023
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