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Epic Metahuman Snap
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1
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648
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October 17, 2024
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IK Foot Orientation at Bind Pose
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8
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2040
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October 14, 2024
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Connect ik/fk blending to a new arm
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0
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440
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October 10, 2024
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Renaming ik reference array attribute in viewport
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6
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947
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July 31, 2024
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Components parented under “leg_3jnt_01" have invisible controls due to being parented to a invisible joint
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0
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417
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July 30, 2024
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Mouth_01 orientation question
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0
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446
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July 29, 2024
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Would love some help installing the plugin
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4
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594
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July 28, 2024
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Mgear doesnt show in the top panel 2023 or 2024
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11
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2744
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July 18, 2024
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Build from skeleton X-up
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1
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469
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July 2, 2024
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Brow Rigger joints won't move
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2
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1046
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June 28, 2024
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[Question] Rigging approach for cartoony unified eyemask using mGear
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0
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450
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May 31, 2024
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Leg_3jnt_01 breaks on build
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1
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871
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May 31, 2024
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Connect blendshapes from custom steps to the geo_root in facial rig
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2
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716
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May 26, 2024
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Learn about scripts
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1
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578
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May 17, 2024
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IK/FK Range Switch Bake from code / Python
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0
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1381
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April 30, 2024
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EPIC Metahuman Template Shoulder flipping
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2
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896
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April 30, 2024
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Error in mocap right side
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1
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476
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April 29, 2024
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Leg_3jnt_01 issue
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4
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1416
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April 9, 2024
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Mirror behaviour broken 4.2.1
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0
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460
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March 21, 2024
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What component would you recommend for this neck?
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3
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807
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March 7, 2024
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Deleting the controller model causes deformation
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4
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561
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February 20, 2024
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Mgear not installing
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1
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1960
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February 11, 2024
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How do I reference mgear modules within my IDE
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0
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465
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February 4, 2024
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Control01 naming description problem
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4
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970
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January 12, 2024
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Space change visibilty
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2
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572
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November 30, 2023
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Ik space highlight
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0
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520
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November 24, 2023
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Simplyfing bone names
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4
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1184
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November 1, 2023
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Metahuman mgear rig head not scaling properly
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0
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583
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October 13, 2023
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Animation from deformation joints back onto controllers
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2
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1201
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October 11, 2023
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Is there a way I can toggle mGear right click menu?
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2
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1033
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September 25, 2023
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