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Game tools only exporting .jmm
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4
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487
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July 14, 2026
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Best practice for migrating existing skin weights to mGear
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4
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480
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July 11, 2026
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Instant Crash Maya 2027 - exisiting rig build
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5
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451
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July 9, 2026
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EPIC metahuman template - can't change settings
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2
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446
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July 9, 2026
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Maya-to-UE5 Lattice Deformations
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1
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421
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July 9, 2026
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Bug: RBF Manager 2.0 reorders driver attributes after RBF Node creation
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3
|
465
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July 9, 2026
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mGear 5.3.3 and metahumans 5.7 guide template snap / connect
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1
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528
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July 9, 2026
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mGear to ueGear facial rig
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1
|
415
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July 9, 2026
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Bug: Using Shifter’s FBX Exporter
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3
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397
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July 9, 2026
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EPIC_leg_02 swing joint in 5.3.3
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1
|
400
|
July 9, 2026
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Is IK/FK Matching Still Not Possible on Chain (>3 joints)?
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1
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402
|
July 9, 2026
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Interupt post custom steps
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1
|
292
|
July 1, 2026
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mGear controls position not matching Metahuman
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1
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298
|
June 29, 2026
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Epic_Spine wrong orientation
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2
|
327
|
June 26, 2026
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New "Swing" joint for EPIC_arm_02 isn't mirrored
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0
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265
|
June 24, 2026
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Help creating new control
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2
|
367
|
June 10, 2026
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RBF manager is using one rotation value on all of the driven controls
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6
|
529
|
June 9, 2026
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Replacing Shapes WeightDriver with mGear Driver in Active Scene
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2
|
390
|
June 2, 2026
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Anim Picker - IK/FK matching not work with anim layers
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1
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356
|
May 27, 2026
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mGear 5.3.2 is available with a bunch of fixes and enhacements:
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3
|
665
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May 20, 2026
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Anim scene with referenced rig - stop at 100% loading after reloading the the lastest rig reference
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6
|
736
|
May 19, 2026
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ueGear and UE 5.7
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1
|
413
|
May 14, 2026
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Lip issues. Rotation
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6
|
1777
|
May 6, 2026
|
|
mGear for Houidni
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4
|
2100
|
April 28, 2026
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Connect rig to already animated fbx export
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2
|
430
|
April 21, 2026
|
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Random transform nodes 5.3.0 from older Versions
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5
|
463
|
April 21, 2026
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FBX export issue
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|
0
|
339
|
April 17, 2026
|
|
Questions about the “Guide Template Manager”
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|
2
|
421
|
April 17, 2026
|
|
What versions to use?
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|
3
|
664
|
April 16, 2026
|
|
Metahuman please help
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|
2
|
549
|
April 15, 2026
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