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Color control shapes lost on rebuild [Support] (3)
Advanced Cartoon Facial Rig Workshop [Rigging General] (5)
Grim IK vs ToolChef's Soft Ik [Rigging General] (3)
Mgear maya 2019 mac support release date? [Support] (12)
Broken facial joints and shearing from spine stretch [Bug] (3)
"The parent components don't have joint List in any of them use the root off guide" [Support] (3)
mGear counterparts in Blender? [Rigging General] (7)
Create and edit guides with pymel [Rigging General] (5)
Bendy functionality for fingers? [Rigging General] (4)
Mgear 3.2.0 for maya 2019 on linux [Support] (3)
Synoptic Selecting Extracted Control Shapes, not rig ctrls [Support] (4)
Color & Shape of Buttons in Synoptic [Support] (1)
Global scaling for "blend_leg_L0_0_jnt" and "blend_leg_R0_0_jnt" is incorrect [Bug] (5)
mGear 2.5.24 Biped template erroring when building [Rigging General] (14)
Change default biped template size (now it's 1/10 of a regualr human) [Support] (2)
Arm/leg IK is not working [Support] (7)
Foot Scaling Issues when blending IK/FK [Support] (10)
Custom Select All function for facial custom tab [Support] (8)
Ik Pos switch space not working in synoptic [Support] (5)
Lips rig do not scale properly [Support] (12)
Is mGear using a GPU cache and can it be disabled? [Support] (7)
Corrective blendshapes or pose space deformation? [Rigging General] (6)
Do Mgear rigs work without Mgear installed? [Support] (17)
Questions about invert Mirror attributes [Support] (3)
How to apply FK/IK match? [Support] (17)
Eye rig does not work the right way when I scale the character [Bug] (7)
mGear rig work without mGear installed? [Rigging General] (7)
Mgear 3.2 Mac BiPed template failing [Support] (13)
Mirror/Flip not as useful as it could be [Support] (7)
IK/FK Leg rotation values not zeroed when set to FK [Support] (11)