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Biped Template Loading Errors in Maya 2023?
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2
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1159
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March 15, 2023
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Meta_01 doesn't create unique namespaces for controls
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0
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443
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March 14, 2023
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Pole vector position problem when FK is default
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3
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1087
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March 9, 2023
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Match IK / FK sets the Pole vector to the elbow
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5
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2795
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March 9, 2023
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[BUG] Mirror Controls
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2
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884
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March 8, 2023
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UI bug from different custom naming (using game biped template)
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1
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740
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December 6, 2022
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Dynamic Tail With mGear
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2
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1213
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March 8, 2023
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How does mgear update
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1
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987
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March 6, 2023
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Jaw Rotation Problem
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2
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908
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March 6, 2023
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Converting mGear rig to UE Control Rig
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3
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2383
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March 6, 2023
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Space switch to make seamless switch
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4
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737
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March 6, 2023
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Setting up a Development Environment
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32
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6431
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March 5, 2023
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Lip rigger from script fails: Need at least (degree + 1)
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2
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3478
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March 3, 2023
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IK FK Arms Switch
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0
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649
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March 2, 2023
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Custom scripts facial rigger
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5
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1349
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March 2, 2023
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EPIC_Control_01 breaks when building from guide template file
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0
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488
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March 1, 2023
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How do you create new reference arrays that don't have name conflicts between the guide and the rig?
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0
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664
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March 1, 2023
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Add Mannequin Snap template
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2
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1069
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March 1, 2023
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Modifying ctl curves and rebuilding rig
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15
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3659
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March 1, 2023
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Control names breaking when changing rules
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1
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560
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March 1, 2023
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[bug] [naming rules] Mirror Shape
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1
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695
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March 1, 2023
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The Mandalorian Series, mGear Rigs
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0
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1333
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February 28, 2023
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The Foglands VR game using mGear
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1
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821
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February 24, 2023
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More flexibility / adaptability when importing weights
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2
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697
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February 23, 2023
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Import skin failed
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7
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1959
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February 23, 2023
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Legacy synoptic reset Bind pose values
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0
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722
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February 22, 2023
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How to add the world_ctrl as a space in IK Refs?
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5
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1377
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February 21, 2023
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Data Centric Face help
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7
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1267
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February 21, 2023
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Space Switch / Ref for Spline IK Controls?
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1
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765
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February 20, 2023
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curveFromMeshEdge
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0
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588
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February 17, 2023
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