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How to rig a Metahuman skeleton while preserving it's existing rotations?
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1
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717
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February 12, 2025
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HIK Mapper "Sub IK Active" keeps deactivating
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1
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413
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February 9, 2025
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Metahuman issue with thigh correctives
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5
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636
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January 30, 2025
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Automation the process of parent the Geo_grp to the Set-up Component!
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3
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326
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January 22, 2025
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Ankle Orientation issues with Epic Leg
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5
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389
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January 17, 2025
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Picker and control association list
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6
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300
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January 15, 2025
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Range Switch breaks with a namespace?
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11
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485
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January 15, 2025
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Lips rigger - joints issue
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3
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559
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January 10, 2025
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Joint Orientation Issue
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2
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332
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January 9, 2025
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Running MGear on Multiple Mayas
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1
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454
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January 7, 2025
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Regarding the issue of missing joints after Build from Selection
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2
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358
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December 31, 2024
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Baking Mgear for renderfarm
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3
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1270
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December 28, 2024
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Build controllers using referenced joints as existing joints
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0
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286
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December 28, 2024
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Lips Rigger: Joints offset when moving spine controllers
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3
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569
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December 23, 2024
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Could Someone Give me Advice for Custom Rigging Modules in mGear?
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2
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579
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December 20, 2024
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Mgear to Unreal Workflow
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0
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378
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December 6, 2024
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Matahuman Guide IK / FK Hand axis doesn't match the guide orient before build
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5
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961
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November 29, 2024
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Building a 3jnt Leg thats not straight
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2
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380
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November 27, 2024
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How to use SpaceTransfer without UI
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11
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1770
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November 11, 2024
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Ghost structure Post step script error
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6
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680
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October 31, 2024
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Selection of joints after construction?
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2
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300
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October 29, 2024
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Arm_2jnt module axis question
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0
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256
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October 23, 2024
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ueGear Issue - wrong rotation axis when updating assets
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2
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411
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October 21, 2024
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Batch retarget animations to updated Mgear rig
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4
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538
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October 18, 2024
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Setting for constraining sword to hand, as well as hand to sword
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1
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608
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October 15, 2024
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Leg_3jnt_01 Not Building in Right Place
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17
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2025
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October 10, 2024
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Eyebrow rigging ribbon
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1
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424
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October 9, 2024
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I am totally lost in this eyebrow module
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7
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995
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October 7, 2024
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Is it possibe to add/edit the rig and UI
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13
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2648
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October 7, 2024
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Values in the HEAD REF attributes
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4
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512
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October 4, 2024
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