Using mGear with Metahumans
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2
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372
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May 13, 2025
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Eye Rigger 2.0 - no attribute 'longName'
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2
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254
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May 10, 2025
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IK control issue
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4
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217
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May 9, 2025
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Plebes -> Custom .json fails on Constrain To Rig
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3
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259
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May 8, 2025
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Issue with Human IK Mapper Bake
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2
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248
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May 6, 2025
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Can't animate root_ctl independent of rest of rig
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5
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363
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April 26, 2025
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How to update rig with an animation
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2
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316
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April 22, 2025
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mGear5.0.4 AnimPicker1.3.2のTOOLSについて
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1
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473
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April 2, 2025
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SHAPES question
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3
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340
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March 31, 2025
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Add cable pinning to whip end
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0
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227
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March 26, 2025
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Proper way to reorient a single joint on leg IK componet?
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7
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373
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March 16, 2025
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Building on top of a base rig
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2
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431
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March 6, 2025
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Eyerigger : Eyelid joints don't follow upMidCtl
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3
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392
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March 4, 2025
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File management tool?
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4
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374
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March 2, 2025
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"local_C0_jnt_org" removed between versions of mgear 4?
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9
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480
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February 25, 2025
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Reference with mgear rig causes Scene to load infinite
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9
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1274
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February 16, 2025
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How to rig a Metahuman skeleton while preserving it's existing rotations?
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1
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539
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February 12, 2025
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HIK Mapper "Sub IK Active" keeps deactivating
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1
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338
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February 9, 2025
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Metahuman issue with thigh correctives
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5
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524
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January 30, 2025
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Automation the process of parent the Geo_grp to the Set-up Component!
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3
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283
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January 22, 2025
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Ankle Orientation issues with Epic Leg
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5
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335
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January 17, 2025
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Picker and control association list
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6
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263
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January 15, 2025
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Range Switch breaks with a namespace?
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11
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374
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January 15, 2025
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Lips rigger - joints issue
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3
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505
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January 10, 2025
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Joint Orientation Issue
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2
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295
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January 9, 2025
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Running MGear on Multiple Mayas
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1
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385
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January 7, 2025
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Regarding the issue of missing joints after Build from Selection
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2
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305
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December 31, 2024
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Baking Mgear for renderfarm
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3
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1202
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December 28, 2024
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Build controllers using referenced joints as existing joints
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0
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252
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December 28, 2024
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Lips Rigger: Joints offset when moving spine controllers
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3
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502
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December 23, 2024
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